Halo 3 and Call of Duty 4. Both are really well done games. But coming from an avid MLG Halo player and just a good overall good FPS gamer, here are some comparisons of the two in my opinion.
Pros for Halo 3:
Halo 3 has so much multiplayer choices from 4 players on the same screen, to playing 4 person co-op online. The possibilities are endless. Halo 3 has a great matchmaking system and has fixed a lot of the cheating from Halo 2.
Cons for Halo 3:
Halo 3 has amazing color schemes for masterchief and the elite characters. Woopy doo. Why do we want to color our masterchief chariot red or aquamarine blue. Come on... Not only that, they do allow you to customize the way masterchief looks. "I want to be a masterchief ninja! YEH YEH YEH!" as you would hear from a 10 year old in the middle of the day who skipped school so he could get all the achievements and be a ninja spartan! Ha. Ha. What would have been great is if you could choose from battle wounds or even a spartan with paratrooper pants, a wife beater , and just the spartan helmet. - Kidding, but it would be fun.
Ok ok, so enough about how the player customization went totally wrong. Lets talk about the new maps. All the maps are what I like to say "bojangled" - which in my mind means, what the heck? this is the weirdest and crappiest layout I have ever seen.
I don't want to start going on and on about the maps so lets switch to game play. The game play is slow, laggy still, and choppy. Their is a whoever has more health wins style play making it the least fun because everyone loves those kills when you have no health and get a double or triple kill. Glitches are gone (no not superbouncing, the good gamer glitches like bxr and double shot, etc...), which was a great tool for skilled gamers. The grenades are horrible, take forever to go off and like the masterchiefs throwing power really reduces 75% when your backing up... give me a break. You can't cook them which is what you can do in real life. The shield system and the layout was way better in halo 2 .
What about the campaign. I remember reading a ton of articles about how they were going to change the AI system to be more adaptive and make it a lot harder. I beat the game probably in 2 or 3 hours... on legendary. Then I turned on the skulls and beat it in 2 or 3 hours... on legendary. The AI was slow, and they just stand their when you throw grenades at them. The only AI that was decent was the grunts on the ghost.. I probably died a couple of times by them. Enough about that... it was bad, take my word on it.
Lets talk about achievements. There is nothing to talk about, because it takes a day to get all of them.
I guess that's enough about halo 3. I like halo 3, but there's no way I would go back in time and wait for it at midnight. I love halo 2 and will continue to love it.
Now its time for Call of Duty 4. Lets go over the same things that we did for halo.
Cons for Call of Duty 4:
None.
Pros for Call of Duty 4:
Customization. Their is no way to customize your guy but you don't need to, he looks sweet and consistently changes with each game depending on what the computer chooses... yes it does sometimes suck being the Russian guy, but you gotta admit, when he says at the beginning "lets do it comrade" you just feel so good inside. Haha. The best thing COD4 did was with the weapons. Allowing you to choose different classes of weapons allows you to pick the best style for each different level, not a one type fits all scenario like halo. Their are more guns than you can shake a stick at, and the way you can choose the colors of the weapons are awesome as well. The perks are sweet too.. gosh theirs just so much to love.
The maps. OMG, the maps are sweeeeet! Bog, Backlot, Crash, Bloc, Shipment, I can just keep going! They are all sweet. Being able to navigate through rooms and different heights and blowing up cars and sneeking in the tall grass, ahh you can play them all a million times and discover something new.
Lets talk about game play. This is by far the best game I have ever played. There are too many elements in each of the levels that you just cant get enough.
Campaign. Let me paint a picture for you, your going down a narrow street with lots of corners... all of sudden, you hear your guys say, "oh sh*t, over by the red car! RPG RPG RPG!!" You look over at the car and next thing you know your staring at a rocket coming at you, you duck into the prone position and then look behind you and you see the building and the cars .. all blow up next to you. Your screen turns red, and you can feel the character breathing harder. Now tell me you don't want to play that game.
Achievements. COD4 did what all the games should do. They do all of their xbox 360 achievements in the campaign. This is good so people who can't get live, can still build up their achievements. Then they put in a separate part of the game for only online play where you gain XP achievements and try to unlock new weapons. Then when you get to a high enough rank, you can choose a "prestige" (you don't have to) mode where you lwould ose all your unlocked weapons and have to start all over again but you get a cool symbol each time you do a "prestige" mode.
There are just to many things to love about this game. It is definitely worth the money and would be better bought than a lot of the games out their. I'm giving COD4 4 thumbs up because I like to make stupid puns. Ha. Hope you enjoyed this read. Please don't be offended if you lloooovveee halo 3, this is just my opinion.
Thursday, November 29, 2007
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